John Lundström
Game programmer
- C++
- C#
- GDScript
- HTML
- CSS
- Unity
- Unity DOTS
- Godot
- FMOD
- Dx11
- PhysX
- Dear ImGui
- nlohmann JSON
- Git & Github
- Perforce (P4)
- Unity Version Control
- Scrum/Agile
Featured projects
About me
I'm a game programming student with a natural curiosity about most things. This drives me to keep learning, no matter how obscure the topic. I'm mostly drawn to gameplay programming because I enjoy figuring out the little details that make a game feel great. But I also really enjoy tool development and finding ways to make other developers' work easier.
My interest in game development began with level editors in games like LittleBigPlanet. Creating my own experiences sparked an interest in how games are actually made. This eventually led me to study game design and scripting at Södertörn University, followed by generalist game programmer studies at The Game Assembly.
My long-term goal is to grow into a senior or lead programmer role, writing robust but easy-to-use code and helping others develop their skills. I am currently interning at Head First Studios as part of my education at The Game Assembly!