John Lundström
Game programmer
- C++
- C#
- GDScript
- HTML
- CSS
- Unity
- Godot
- FMOD
- Dx11
- PhysX
- Git
- Perforce (P4)
- Jira
- YouTrack
Featured projects
About me
I'm a 26 year old game programming student driven by curiosity and a love for enabling others to create. My background in management, teaching, and research-driven development has shaped an analytical mindset I use to refine gameplay and empower teams.
My interest in game development began through experimenting with level editors in games such as LittleBigPlanet, which sparked an interest in how games are constructed from both a player and creator perspective. This led me to pursue game development through higher education in game design and scripting at Södertörn University, followed by generalist game programmer studies at The Game Assembly. I am most interested in gameplay programming, where small technical decisions can have a big impact on how a game feels. My long-term goal is to grow into a senior or lead programmer role, building robust systems and helping others develop their skills.
"I am part of The Game Assembly's internship program. As per the agreement between the Games Industry and The Game Assembly, neither student nor company may be in contact with one another regarding internships before April 15. Any internship offers can be made on April 27th, at the earliest.”